[PATCH 3.18 24/50] video: fbdev: Set pixclock = 0 in goldfishfb
From: Greg Kroah-Hartman
Date: Mon Apr 01 2019 - 13:37:50 EST
3.18-stable review patch. If anyone has any objections, please let me know.
------------------
[ Upstream commit ace6033ec5c356615eaa3582fb1946e9eaff6662 ]
User space Android code identifies pixclock == 0 as a sign for emulation
and will set the frame rate to 60 fps when reading this value, which is
the desired outcome.
Signed-off-by: Christoffer Dall <christoffer.dall@xxxxxxxxxx>
Signed-off-by: Peter Maydell <peter.maydell@xxxxxxxxxx>
Signed-off-by: Roman Kiryanov <rkir@xxxxxxxxxx>
Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@xxxxxxxxxxx>
Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>
---
drivers/video/fbdev/goldfishfb.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/video/fbdev/goldfishfb.c b/drivers/video/fbdev/goldfishfb.c
index 14a93cb21310..66d58e93bc32 100644
--- a/drivers/video/fbdev/goldfishfb.c
+++ b/drivers/video/fbdev/goldfishfb.c
@@ -234,7 +234,7 @@ static int goldfish_fb_probe(struct platform_device *pdev)
fb->fb.var.activate = FB_ACTIVATE_NOW;
fb->fb.var.height = readl(fb->reg_base + FB_GET_PHYS_HEIGHT);
fb->fb.var.width = readl(fb->reg_base + FB_GET_PHYS_WIDTH);
- fb->fb.var.pixclock = 10000;
+ fb->fb.var.pixclock = 0;
fb->fb.var.red.offset = 11;
fb->fb.var.red.length = 5;
--
2.19.1